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> > So there are no visible reasons for POV to calculate photons as
particles,
> > as waves are more realistic for photons?
>
> Didn't you read what I wrote?
> For caustics, which photons are used for, it doesn't matter how you
model
> the light. It's just that modelling light as rays is easier and faster and
> more accurate.
> Why do something a lot harder and slower to get the exact same image (or
> even a worse image)?
To do realistic refraction (two slit experiment) and if you can have the
camera rays do this, bending of light around objects (it's there, just VERY
slight).
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RAY
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